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File: 1740587679480.png (98.12 KB, 584x730, Screenshot 2025-02-26 at 11-27…)

Just got banned from facebook today Anonymous (ID: 99011e)Country code: us, country type: geoip, valid: 1  12198

Yesterday I posted videos of Halo4 and 3 maps being played in Quake 1 (in my project).

Banned today.
Facebook demanded my face and angles.
So I gave them black tape.

I also said the Apple River Romanian was right to do what he did to the Zoomer Faggot half caste anti-loli fucks.

(you people are that too, right? ZOomer anti loli fucks. I remeber you from some months ago)

Anonymous (ID: 99011e)Country code: us, country type: geoip, valid: 1  12199

File: 1740587698362.png (28.35 KB, 537x206, Screenshot 2025-02-26 at 11-27…)

Anonymous (ID: 99011e)Country code: us, country type: geoip, valid: 1  12200

File: 1740587714862.png (51.28 KB, 537x405, Screenshot 2025-02-26 at 11-28…)

Anonymous (ID: 99011e)Country code: us, country type: geoip, valid: 1  12201

Had the account for many years. It's for an opensource videogame. Obviously it's not a "real person".

Snowbell (ID: cae691)Country code: us, country type: geoip, valid: 1  12202

File: 1740588397233.jpg (158.06 KB, 1200x1920, 480567427_28937012372579283_84…)

This happened to me the other day. No real explanation, I just wasn't allowed to "like" posts for a while.

Anonymous (ID: 99011e)Country code: us, country type: geoip, valid: 1  12203

>>12202
You "dissed" women.
Against white-faggot-fuck rules.

I dissed women too in my posts yesterday
I told some bitch who was angry I dissed Zoomers, that she's only pouring her heart out for the half-caste stabbed zoomer fucking in the apple-river case for the same reason he copatriots in europe are importing infinite half-castes to FUCK. or something like that.

I also friended like 50 or more anime "people" over 2 days (including the Ubel Blatt "guy"... KOINZELL!) (doesn't really look like a man to me... )

Friended a few Cirno plushies and Cirno animes too.

Anonymous (ID: 99011e)Country code: us, country type: geoip, valid: 1  12204

File: 1740593650559.png (572.26 KB, 622x602, 1718159356303330.png)

>>12202
They wanted my face from all angles so they could build a criminal case against me and know my identity. They got 5 pictures of darkness from the tape over the camera.

Im sure this decade old account will be banned now tho.

HOW DOES THAT MAKE YOU FEEL?

Anonymous (ID: 99011e)Country code: us, country type: geoip, valid: 1  12205

File: 1740593875103.jpg (112.96 KB, 900x900, 1582190320212.jpg)

>>12203
Note: this was after the woman was reacting agast about my videos of Unreal 1 maps running in Quake 1 on my opensource project.

I wrote some scripts to convert the entities in the .t3d file from unrealed to quake1/quake3 .ent files. And do the same for the lights in the t3d file to .rtlights.

This STEEEMED these ZOOMER FUCKS and the women. They got mad at seeing Unreal in Quake (because it's too low poly), and Halo4 in Quake1 (again: not "leet" enough, even though they don't do any 3d: but jsut consume)

Anonymous (ID: 4dcf32)Country code: us, country type: geoip, valid: 1  12208

HaloReach Halo3 and Halo4 maps in Quake1 are fun. Proves that all the mumbo jumbo about new engines having some secret sauce is just them pushing more triangles to the videocard I guess...

Anonymous (ID: 4dcf32)Country code: us, country type: geoip, valid: 1  12209

What's the model format of Quake 4 vs Quake 3. How hard is it to extend Quake3 BSP (which is supported these days by Quake1 engines) to Quake4bsp ? This is a serious question so you Zoomers shut the fk up with your laughter. Quake3 bsp is Quake1 bsp extended. Yea I know it laugh all you want at me but I'm a programmer and you are NOT. So maybe Quake4 bsp is an extension too? Not that these things are easy to code; but if anyone wants to do it: well I implemented wolfenstine enemy territory BSP into the engine: so im up for more contributions for other map formats.


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