So one of my tabletop campaigns has ended recently. It was pretty fun, but that also opens up my roleplaying schedule and figured I'd try something I haven't done in a long time: play by post.
It's simple. Anyone who wishes to join simply makes a character for whatever system we all want to play and posts in response to whatever's happening. I've done PBP (play by post,) games in the past, and I have to say that it has its own advantages and disadvantages. For one: if people are busy with work, the more casual style suits it considering you don't have to dedicate like 4 hours to a session. It allows people to think, and learn the rules better since you don't have to sit there and wait for everyone to flip through the rule books if they aren't as rule-savvy as someone else might be.
I've got a couple of ideas thematically for campaigns and a couple mechanical systems that might work out as well:
Chronicles of Darkness: I'd be rehashing an old idea I came up with where the party would start off as regular human beings only to be transformed into the supernatural with whatever splat (vampire, mage, werewolf, ect, ect) they are interested in. The idea is that the group starts off as human that are part of something like a ghost hunting group/supernatural chasers, or perhaps archeologists or paleontologists and begin to run into the supernatural. From there your character would be turned. For example if I wanted to make a vampire, then eventually I'd run into one who changes me. If I wanted to be a mage, I would awaken, ect, ect.
I was thinking about having that game either set in Mexico where the pyramids are, or someplace within the harsh climates of Norway. Germany or Australia would also be pretty cool.
Mary Loves DickWarhammer Fantasy: this would be pretty interesting. I also would love to play around with the lore and how some of the races interact. A number of things could go down that would force different races to work together. Loec decides to play the ultimate prank on the Chaos Gods; deciding that the best way to stop them is to wipe out all life, undeath, and sentience; therefore starving the Chaos Gods of their food supply and ceasing their existence. Where as Nagash wants to kill everyone and make them mindlessly serve in death; Loec wishes to completely obliterate existence itself. Just an idea. I can come up with others. I'd have to read the book, but that won't take long. Not to mention play by post is perfect for learning.
Dungeons and Dragons: I have a few more 'generic' ideas with dungeons and dragons, including an idea inspired by Castlevania. I never got to really play it out, but it would be fun. A duke or powerful noble has their daughter kidnapped and you have to get her back. I also have played in thematic games before where everyone picks the same race or something like that. (Living in a gnoll encampment for example). There also this idea that was pretty cool where everyone is dead and begins their adventure in one of the afterlifes (Like the 9 layers of hell, or the abyss). Which is cool because I feel like other planes aren't used as often as they should.
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